This time, however, the beloved Black Isle Studios would make it. There was reticence but when BG Dark Alliance came out in 2001, it was surprisingly well received, so a sequel was greenlit. So it enlisted Snowblind Studios (which would go on to make something of a spiritual successor in The Lord of the Rings: War in the North - remember that? We gave it 4/10) to make one. Interplay didn't want a slower, wordy adventure like BioWare's Baldur's Gate but something more suited to a console audience - something faster, something more action-packed. Quick history lesson: Dark Alliance was an experiment, really, in bringing Dungeons & Dragons to console. The PlayStation version was held up at the last minute and is still not there a week later. Availability: Re-released 20th July 2022 on PC, Xbox and Switch for £30. Publisher: Interplay, Wizards of the Coast.In fact, I love them, because they're what revisiting Dark Alliance 2 is all about. So all those lumps and bumps I feel while playing it - all those things that have been smoothed by the many waves of action role-playing games since - I don't mind them. There's nothing you can do short of remaking it that's going to make it feel young and exciting again - and Wizards of the Coast tried that last year with Dungeons & Dragons: Dark Alliance, and look how that turned out (clue: not well). This is history I'm playing the game is 18 years old. Baldur's Gate: Dark Alliance 2 is old, clunky and boring, but at the same time I am entranced by it.
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